

Developed by Nicalis and designed by Edmund McMillen, it is a Procedural Death Labyrinth (PDL) style game with Roguelike elements and player progression after death, including new unlocked items after each successive "run" of the game.

The Binding of Isaac: Rebirth can be considered a remake, expansion, or reimagining (or perhaps all three) of The original Binding of Isaac game and its first expansion, The Binding of Isaac: Wrath of the Lamb.

Let's Play Binding of Isaac: Rebirth Gameplay - Part 2 - Lazarus
